Showing posts with label bricks. Show all posts
Showing posts with label bricks. Show all posts

Friday, 4 January 2008

Dungeon development diary entry 8

Hello everyone!

The tileset is really good on the way to the release as almost every essential tiles and masked tiles are done, and about 60% of background layer stuff is finished. During the christmas time I have been developing the tileset everyday bit by bit and I don't see why to stop that pace now. Not long to the release anymore... :)

8. 19th August 2007

Day of generic work. I rearranged the tileset a bit, and did three 3x3 tiles large variations of differently broken bricks. That took pretty much all the time I worked on Dungeon today. This kind of tileset work is something that most of the tileset creation is to me. Making different applications of everything. It is not necessarily fun, but important. It does not need so much struggling and planning with artistic aspects or such. That makes the work easier, but the amount of it is often very very large. You will probably understand this statement when you see the finished tileset before you. However, I feel that the bricks I made today will make it to the final release. No doubt some changes will occur before the release, but these are the ones.


4th of January note: It is way too early to say anything about Blade tileset beyond Dungeon, but I believe when that happens, there will be a new blog (or this one continues). During this creation process I have not saved the daily versions of the developing tileset, and today I understood that I should have done that first thing in the beginning. Well, no time to worry about this now. Let's see about that in the future...

Thursday, 27 December 2007

Dungeon development diary entry 7

7. 18th August 2007



Now I feel, that I have passed my point of no return. I will not scrap this idea from this point on. The two different walking platforms work and look pretty good. Not the same as in the concept drawings, but I have never worked the same way as the admirable Agama. I feel the concept drawings had Agama-feel to them. The work I've now done don't show crearly that it's me behind all this. The closeness to the nature I've had in my previous tilsets is still missing from this one, as everything is still quite monochromatic. I have the feeling that this is not a pretty good way to start to build a tileset, but what choice do I have now? :) I have big plans for this Dungeon tileset and I have strong beliefs that the quality remains what I've had before since I do not hurry much with my tilesets. In addition, I would not dare release anything, if I was not satisfied with it.


Today I made the first background test. To a more detailed version I will concentrate much much later (although Twilight Park had its own quite fast...). I made the regular brickwalls borders, so that the seamless brick tile doesn't stop to the floor/ceiling/walls so abruptly.

Saturday, 7 July 2007

I actually made something!

Hello people!

I have something to show, folks. It is, essentially, old bricks. But not just any bricks, they're Castle Of Cadavers bricks! Please, try not to faint. I know, I know, this is ground-breaking :)

What you see here, is actually the fourth generation of Cadaver bricks I have experimented with. The first one looked pretty stupid. They were probably not so bad, but it's something like this I'm looking for. Maybe I'll release all the brick generations at some point. These bricks here will provide a solid wall for the various ruins that will be scattered all over Castle of Cadavers levels. I must point out, that these tiles will most probably change before you get to download the whole tileset from Jazz2Online. I am sorry to say, but that is still a far, far away date. These blocks are pretty much there is in this tileset right now.


My obligations to the studies are now over so, expect many additions to this blog during the summer and late summer. Unfortunately for the tileset creation progress I'll be going to the U, S and A in like, 24 hours. That will halt the progress for two weeks. I really hope to get the basic blocks of the Cadaver finished after the trip. After the basic essential tiles are done, I am fast at finishing the rest :)